Aeroview Hangars

THe Aeroview Hangars were created to compliment the architectural style introduced with the release of New Babbage. In a first step Jussi Keteli handled much of the technical setup and metrics before a group of us joined in to help take them to final quality. I took on the set of wall modules with all their variations in both width and height to fit all the different hangar sizes in the game. The other three environment artists who took on some of the other parts of these structures are Boy Sichterman, Stephan Dammrau and Kaj De Jong.
Here are also some posts by Jussi Keteli and Carmen Schneidereit looking at other aspects of the production of these hangars
https://www.artstation.com/artwork/rA2O3e
https://www.artstation.com/artwork/18ZKEG

Art Direction: Ian Leyland
Lead Environment Artist: Nicolas Etheridge
Lighting Lead: Chris Campbell
Concept Artist : Sheng Lam
Environment Artists: Jussi Keteli, Boy Sichterman, Stephan Dammrau, Kaj De Jong
Lighting: Carmen Schneidereit, Arthor Yang
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